﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BomberManServer.Gaming.Object.Mapping.Items
{
    public class Rock : Item
    {
        public static Rock instance { get; private set; }
        public static void create() { if (instance == null) instance = new Rock(); }
        private Rock()
        {
            free = false;
            destructible = false;
            propagation = false;
        }

    }
}
